SoloTrek XFV is an Exo-Skeletor Flying Vehicle. Strap it on, power it up, and fear for your life.
SoloTrek XFV is an Exo-Skeletor Flying Vehicle. Strap it on, power it up, and fear for your life.
Okay, here's what happened:
Hint: If you want to express yourself, use typing paper. On town stationery, you can't ban anthropomorphic personifications.
| Over the weekend, Slashdot pointed out the new high-resolution composite pictures of the Horsehead Nebula from the European Southern Observatory. Pretty spiffy. |
If you haven't seen this account of dealings with a belligerent spammer, you should take a look. It's an excellent read, an ongoing story, and it's been updated recently. First read the Executive Summary, then scroll down to the huge chronicle of emails.
It reminds me of Fair Use: The Story of the Letter U and the Numeral 2, a book that documents a battle involving Negativland, U2, Casey Kasem, and various record labels. The book is mostly correspondence (letters, memos, and legal papers) assembled to show a really interesting sequence of events.
If you have any interest at all in digital rights or privacy, I recommend both of these.
A sleep study at Oxford has determined that counting sheep doesn't actually help you fall asleep.
Amazing. Next thing they'll tell us is that hungry people don't actually hallucinate their companions turning into roast pigs or slabs of beef. Or that tiny novelty umbrellas won't actually slow your descent if you fall off a cliff.
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In Oakland, outside a parking garage at 11th and Clay, stands a very suspicious elevator. Today Julian and I drove there to take some pictures. |
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Apparently Lucasfilm has sued the producers of an animated Star Wars porn spoof, Starballz, for copyright and trademark infringement. The judge has ruled that there is "little likelihood of confusion", and that sales of the porn spoof will not be blocked.
Do take a look at the first screenshot. It will haunt your dreams, or possibly get you to buy the video.
Cheapass Games now has a website for their "long awaited" game Diceland. It apparently involves armies of dice-for-characters, with various attacks printed on the die faces. The state of the characters is determined by a roll initially, but the weird bit is that dice are injured (or upgraded) by tipping them from one edge to another: dice are printed to show which "directions" are legal for tipping.
Probably too much of a war strategy game for my taste, but the gimmick with the dice is interesting.
Noah was kind enough to point out The "Unh!" Project. It illustrates and provides commentary on various instances of guttural comic book noises. ("UKH!", "ARGGGH!", "MMNNH!", "UNNGHH!", and more.)
Seems like the same thing should be done for musical grunts and soulful interjections, complete with audio clips. (Think James Brown's "Ow!", or Michael Jackson's "Daggonit!") Are you up to the task, Kan?
Based on a survey of 200,000 galaxies, scientists at Johns Hopkins claim that the "true color of the cosmos" (by which they mean the aggregate spectral composition, apparently) looks something like mint chocolate chip (shown at right). They claim this finding is useful, in a vague astrophysical sort of way.
But I'm surprised it's not squant.
One Christian point of view is that Harry Potter is evil. Another is that the Harry Potter phenomenon is proof of God's existence. And a Dutch priest was so struck by the similarities between Harry Potter and Jesus that he held a Harry Potter Mass.
If only they had some sort of central authority figure that could decide issues like these. But I suppose that'd never work.
GameSpot has an article on Call of Cthulhu: Dark Corners of the Earth, an H. P. Lovecraft-themed first-person adventure game that's in the works. Like the paper-based RPG, it has a "sanity system" that makes it hard to progress if your character has been exposed to too many Unthinkable Horrors. From the article:
Sanity effects include things like hallucinations and visual distortions (motion blur, etc.) as well as your character showing obsessive behavior such as nervous twitches or constantly loading and unloading his gun.
This provides incentive to avoid enemies, which is consistent with Lovecraft's central horror theme. ("Run away from the baddies, there are no baddies, everything is fine, I didn't see a thing. What baddies?") So far so good. Unfortunately, the article also says "You can gain sanity back by slaying evil creatures..." Sort of like having a Mohandas Gandhi game where you gain Nonviolence Points by kicking people's asses.
I just finished James Loewen's excellent book Lies Across America. His previous book, Lies My Teacher Told Me, debunked a great deal of popular history as it's taught in high school; his latest book attacks distorted, incomplete, or misleading history presented on monuments and historical markers. Both books are well-written and are accessible to history neophytes such as myself.